Chris Nolan won’t change Bane’s unintelligible dialog (much)

As with all things Dark Knight Rises-related, we thoroughly dissected the fan reaction to the six-minute IMAX prologue that played before Mission Impossible, specifically the part about no one being able to understand Bane’s dialog. You can bet Warner execs have been hearing that same criticism, and studio people are skittish like coked-up chihuahuas when it comes to this kind of stuff. God help us all if they start trying to “fix” it.

Sources close to the movie say Warner Bros. is very aware of the sound issue. One source working on the film says he is “scared to death” about “the Bane problem.” And with good reason. The last Batman film, 2008’s The Dark Knight, grossed more than $1 billion worldwide, and the studio doesn’t want anything to tamper with Rise’s chances for success.
Sources also say some at Warners would like Nolan to change the sound mix, but the filmmaker, whose autonomy is well-earned (his Inception earned the studio more than $800 million and eight Oscar nominations), has informed executives that he plans only to alter the sound slightly, not to rework it completely.
“Chris wants the audience to catch up and participate rather than push everything at them. He doesn’t dumb things down,” says one high-level exec, declining to be named. “You’ve got to pedal faster to keep up.” [THR]

What exactly would “rework it completely” even entail? Re-recording it and dubbing it back in like a kung fu flick? Boost the mid-range, drop out some background noise, and call it a day. Some of the stuff was hard to understand, but so be it. That just means fanboys will have to see it four or five times instead of two or three and end up liking it more. Trying to understand what he’s saying is half the fun. Why do you think I’ve listened to “Informer” so many times? I just assume Bane is going to make me boom boom down. And I like that.

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